Riot Games has released the patch notes for Valorant 8.07, with the update set to bring a big change to Omen as well as a lot of bug fixes for some annoying issues that have been plaguing the game recently.
The only major balance change in the 8.07 patch notes comes to Omen, who gets a big qualify of life improvement. Omen is now able to pick up the Spike and interact with other objects such as doors while in the shade form of From the Shadows without having to cancel the ability. This should be a big improvement for Omen players, allowing them to have more of an impact when using From the Shadows and even potentially rescue the spike if someone runs in alone in solo queue and drops it deep behind enemy lines.
The real meat of the 8.07 patch comes in the shape of bug fixes, and there are a lot tied to new agent Clove who has proven popular but a little annoying at times. You’ll have to read the full patch notes to see them all as there are too many to list here, but the big ones are a speculative fix for the bug where Clove’s dead body would remain upright, and a fix for the issue where sometimes they would respawn without a primary weapon, which could have a massive impact on a round. Elsewhere all the issues with stats and missions not tracking because of Clove’s ultimate seem to have been fixed along with a few hitbox improvements when using certain abilities.
There is also a fix to the sound issues a lot of skins have had for a few weeks. The likes of Glitchpop Classic, Prime Classic, Cryostasis Classic, Gravitational Uranium Neuroblaster (G.U.N) Classic, Spectrum Classic, Elderflame Operator and Ion Sheriff have all been fixed, but reports online have suggested that even more skins are having issues. However, having investigated the dev team is sure that these are working as intended and it may be your audio issues causing the problem.
“We also had several other guns/skins reported as having audio issues (Standard/Default Phantom, Oni Phantom, Recon Phantom, etc.), but we verified these are actually working properly,” said the Valorant dev team in the patch notes. “If these guns or any other first person audio sounds different on headphones than it sounded before 8.05, it could be due to your speaker configuration in the Valorant audio settings. This can happen if your USB headphones appear to Windows to be a surround sound device with multiple channels and you have opted into Auto-Detect in the Valorant audio settings. If you are listening on headphones, have selected Auto-Detect, and do not have Spatial Audio enabled, your speaker configuration should appear as 2.0. If any other number of channels is shown, you can either set your Valorant speaker configuration back to Stereo or enable Spatial Audio in Windows to fix this.”
Valorant patch 8.07 is one of the last ones expected for Episode 8 Act II, with the next Act expected to launch in a couple of weeks time, which explains why it is smaller than a lot of recent patches we have had. You can expect a much bigger update to Valorant when Act III launches.